Mega Man X: Story of MK Episode 6 Part 3 + Episode 7 Part 1
- Videos - Video Clips & Movies

|
The Semifinal Episode of Season 1 continues after Alia get the foul for the fourth time. After the final part of the Semifinal Episode of Season 1, we also award you the first part of the final episode, which marks the end of Season 1.Season 1 Episode 6 - Completition in Super Monkey Ball (5.30 Minutes)\nAfter Alia get the foul for the fourth time, the billiards game continues before X hit the lowest number ball and pocket the 9-ball, which after that, X and his friends get rid of the water balls to open the path.\n\nFor the fullversion of this episode, visit http://video.google.com/videoplay?docid=2028063816045185895\n\nSeason 1 Final Episode - Final Mission in Super Circuit (3.30 Mintutes)\nAfter playing Super Monkey Ball, X, Radiuz and his friends going to Sigma Palace for the final mission. During this point, X drive around Noah\'s Park, the beach, the mountain and yea! The Sigma Palace.\n\nFor the full version of this episode, visit http://video.google.com/videoplay?docid=2531863127567855603\n\nMatches (for Season 1 Episode 6 Part 3):\nMatch 4 - Monkey Billiards - X and Zero vs Radiuz and Alia (Continues after Alia get the foul for the fourth time)\n\nGames Used:\nMega Man X8 (PC)\nMega Man Ball/Super Monkey Ball (GameCube) (for Season 1 Episode 6)\nMario/Mega Man Kart 64 (Nintendo 64) (For Season 1 Final Episode Part 1)\nSuper Mario/Mega Man 64 (Nintendo 64)\n\nThese who don\'t have the song I already have for your video can download it (Look the Soundtrack list during the Staff Credits at the end of the Semifinal Episode). Also, these who don\'t have a colour code I already have can add them, which located on the Video Description area on the trailer video of Mega Man X: The Story of Mushroom Kingdom.NOTE: Please rate and comment on this video. Also when rating, only 5 stars can rate! Ball, Circuit, Completition, Episode, Final, Kingdom, Man, Mega, Mission, Mode, Monkey, Mushroom, of, Radiuz, Story, Super, WirelessPlay
|
![]()